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MMOEXP-Throne and Liberty add a layer of strategic depth
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MMOEXP-Throne and Liberty add a layer of strategic depth
What is a Guardian?
In Throne and Liberty, Guardians are akin to "ultimate" abilities, providing players with a surge of incredible power for a limited duration. However, this power comes at a cost, as Guardians share a lengthy cooldown of approximately 10 minutes. The key to mastering Guardians lies in strategically choosing the right one for the situation, considering their unique abilities and effects.
How to Unlock Guardians:
Unlocking Guardians in Throne and Liberty is a significant milestone in your character's progression. To access these powerful entities, you must complete Chapter 5: Sacred Pledge of Blood ?Pledge Loop. Upon completing this section of the Chapter, you'll unlock your first Guardian ?the formidable Vampire Slayer Ezekiel. Subsequent Guardians can be obtained by completing specific side quests at different levels throughout the game.
Available Guardians:
Once unlocked, players gain access to a diverse array of Guardians, each with its unique set of abilities and effects. As of now, Throne and Liberty features the following Guardians:
Lady Knight Kamarshea:
Creates a Shield for 50% of your maximum mana.
Increases Cooldown Speed by 40% while the Shield is active.
Summon is canceled if the Shield is removed.
Green Ranger Elowen:
On Summoning, has an 80% chance to Bind all enemies in a 4m radius for 5 seconds.
Increases Melee, Ranged, and Magical Critical Hit by 500 when attacking bound targets with Move Speed debuffs.
Brutal Warrior Valkarg:
Accumulates damage when hit, up to 4000% of your Max Base Damage.
When inflicting Stun, Bind, or Sleep on an enemy, 25% of the accumulated damage is dealt to that enemy.
Vampire Slayer Ezekiel:
Defense increases by 400.
Deals damage over time equal to 0.6% of your Max Health per second to hostile targets within a 2.5m radius.
Restores Health by 20% of damage dealt to those targets.
Masked Warlock Dantalux:
When using Mana, you recover 26% of the used Mana.
Recovers 53% of your nearest party member's Mana when using Mana.
Shade Revenant Stheno:
Launches 5 projectiles at random enemies within a 10m range every second.
Each projectile deals 52% of Base Damage.
Pale Nemesis Hartach:
When an enemy target is defeated within 3 seconds, you will Hide for 5 seconds.
At night, Hide time is increased to 7.5 seconds.
Every first attack made while Hiding lands as a Critical Hit.
Locations for Shade Revenant Stheno and Pale Nemesis Hartach:
While most Guardians are available after completing Chapter 5 and unlocking the Guardian system, Shade Revenant Stheno and Pale Nemesis Hartach require additional unlocking. These two Guardians are found in specific locations:
Shade Revenant Stheno:
Unlock after completing the Farewell Questline.
Location: Ruins of Turayne (Level 50).
Pale Nemesis Hartach:
Unlock after completing the For Whom the Bell Tolls Questline.
Location: Ruins of Turayne (Level 50).
Conclusion:
Guardians in Throne and Liberty add a layer of strategic depth to gameplay, offering players powerful abilities to cheap TL Lucent turn the tide of battle. This comprehensive guide covers the basics of Guardians, from unlocking them to understanding their unique attributes. As you embark on your journey through the world of Throne and Liberty, harness the might of these formidable entities wisely, and may their power aid you in conquering the challenges that lie ahead.
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